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Hardware

Electronics Lab Technician

Location: Los Gatos (CA), Israel

This position is for an Electronics Lab Technician to work on current and next-generation tracking systems (electromagnetic and fusion with additional tracking technologies), reporting to the R&D Support Manager.

Responsibilities

  • Responsible for setup, operation and maintenance of the R&D lab (test equipment, components and products)
  • Plans, performs and documents testing and design verification activities of products at the system, board and component levels
  • Debug and perform root-cause analysis of malfunctions and failures at the system and board levels
  • Builds and performs rework of electrical and mechanical prototypes
  • Performs calibration of standard and custom test equipment
  • Works closely with engineers of all disciplines in the Sixense R&D team, such as: system engineers, digital engineers, firmware engineers and mechanical engineers
  • Work closely with our sub-contractors and suppliers
  • Purchasing of equipment and components
  • Program embedded device using programmer tools (i.e. j-tag)

Requirements/Qualifications

  • Basic knowledge of physics and mathematics – Required
  • Usage of electronic lab test-equioment
  • Proficient using schematic capture tools such as Altium (advantage) or Orcad – Required
  • Handling and installation of IT equipment – Required
  • Reading/writing and talking in English – Required

Education

  • Formal education in the field of electronics: Technician, or Practical engineer

Algorithm Developer

Location: Los Gatos (CA), San Francisco (CA), Israel

This position is for an Algorithm Developer to work on current and next-generation tracking systems (electromagnetic and fusion with additional tracking technologies), reporting to the VP of Research & Development. Candidates must be able to implement mathematical concepts in a testable form and to assist in selecting & porting to target platforms.

Electromagnetic tracking systems consist of field generation and sensing components, secondary motion tracking sensors, analog, digital & RF electronic circuitry, signal processing, microcontroller and communication hardware running embedded firmware. The ideal candidate will have experience developing algorithm for such systems.

Responsibilities 

  • Research electromagnetic and other tracking technologies and propose solutions that will improve Sixense tracking technology capabilities and robustness  
  • Research and generate mathematical concepts that provide solutions to improve Sixense tracking technology capabilities
  • Translate mathematical ideas and concepts to working and testable Matlab scripts and embedded firmware
  • Work closely with firmware engineers for specifying, developing and porting the algorithms to embedded firmware
  • Support architectural system design
  • Play a key-role in the company’s product development effort

Job Requirements

  • Solid understanding of electromagnetic 6 DoF measurement/tracking systems – Required
  • Ability to convert mathematical/physical concepts to the real time embedded algorithms – Required
  • Ability to analyze algorithms constraints impact on the system performance – Required
  • Previous experience in developing algorithms for 6 DoF position and orientation real time tracking systems, specifically electromagnetic – Required
  • Experience developing algorithm for embedded platforms (MCU & DSP). Understand optimizing the solution per real-world hardware constraints, ability to provide input to digital electronics team  – Required
  • Proficient in using Matlab – Advantage
  • Working knowledge of Kalman filters – Advantage
  • Proficient with firmware programming such as assembly code, C, C++ and Visual Studio – Advantage
  • Ability to estimate accurate project deliverable schedules – Advantage

Education

  • MS or higher degree in Mathematics or Physics or Engineering required

Verification and Validation (V&V) Manager

Location: Israel

The V&V Manager will play a crucial role by ensuring that Sixense development deliverables meet expected requirements and standards set by Sixense management. He or she will need to plan, direct and coordinate V&V programs and formulate policies in addition to continuously working to improve our efficiency and profitability by reducing errors in the development process.

Responsibilities 

  • Define and implement V&V procedures and quality process suitable for the Sixense R&D organization and its interfaces to other groups, suppliers and customers
  • Mentor and lead a multidisciplinary QA engineers that are responsible for performing V&V activities
  • Develop and execute test methodologies for Sixense developments (systems, HW, FW, SW) and work closely with R&D engineers for specifying, testing and verifying the system conformity during development and before release
  • Hands on technical leader taking an active part in V&V activities
  • Take part in defining and integrating new tools to support continues improvement of quality processes
  • Lead the investigation, analysis and documentation of reported defects and issues throughout the life cycle of the product
  • Facilitate and lead technical risk analysis programs
  • Plan and manage the V&V activities to provide expected deliverables within the estimated timetables
  • Define system measurements and KPI’s and provide measuring methods

Job Requirements

  • At least 3 years of prior management experience in multidisciplinary complex systems (SW/HW/System) R&D company
  • Excellent communications skills in English
  • In-depth Knowledge of QA methodologies
  • Hands-on approach
  • Previous experience in testing electromagnetic tracking systems – Advantage

Education

  • Bachelor’s degree in Electrical/SW or engineering equivalent

Principal Electronics Board Design Engineer

Location: Israel

This position is for a Senior Hardware Design Engineer to work on current and next-generation electromagnetic tracking systems to be part of the Sixense HW team. Candidates must possess the ability to drive board requirements and designs from systems architecture and requirements to production.

Responsibilities 

  • Experience and passion for development of systems and electronic-boards from POC prototypes to high volume production  
  • Collaborate with a multi-functional team (HW, FW, SW, NPI, Mechanics, scientist and physicist) to build cutting-edge products
  • Work in a multi-national fast-paced environment with short deadlines
  • Play a key-role in the company’s product development effort
  • Work closely with consultants, vendors and assembly houses overseeing the transition of design to production

Job Requirements

  • Strong circuit board design skills and experience in the field of: Mixed signal, sensors, DSP, USB, BLE communication, power supplies, rechargeable battery management, design for manufacturability, reliability and maintainability, and design for ESD/EMC and safety
  • Experience working with layout professionals laying out boards using the latest technologies (blind and buried vias, flex-rigid etc.). Understand and minded to the cost implications and considerations, and working with mechanical and industrial design engineers and coordinating between electronic and mechanical design requirements and efforts
  • Detailed analysis skills and discretion in component selection
  • Capable of working and guiding consultants (PCB layout, assembly) in Israel and abroad and ensure timely deliverables
  • Excellent hardware hands-on testing and debugging skills using electronic lab equipment
  • Experience operating MCU & DSP development & emulation tools for board design verification
  • Fundamental knowledge of using schematic tools such as Altium (preferred) or Orcad
  • Experience designing lab & production test instrumentation using custom and off the shelf components and systems
  • Ability to organize and maintain complete technical documentation of the design work performed to support product configuration management tools and methods
  • Ability to estimate accurate project deliverable schedules
  • Excellent English communication skills
  • Proficient in using Microsoft Office suite
  • Advantage – Previous experience using development tools such as Matlab, Spice and Labview
  • Advantage – Previous experience developing electronic boards and systems for electromagnetic tracking systems, including signal acquisition sampling concepts, dealing with dynamic & static interference, low-noise and low-power design.

Education

  • BS or MS degree in Electrical Engineering required

Software & Creative

Senior Software Engineer (Sixense Core API)

Location: Los Gatos (CA), San Francisco (CA)

Sixense is searching for an experienced and self-motivated software engineer to help develop, maintain, and support our Sixense Core API. The Sixense Core API is a native library which allows developers to interface with Sixense hardware through a C API. It also includes game engine plugins for Unity, UE4, etc.

Responsibilities 

  • Develop and maintain our Sixense Core API for current and future Sixense tracking hardware on all supported platforms, including Windows, Linux, Android, and OSX
  • Support external developers using the Sixense Core API
  • Work closely with hardware team to define requirements and design specifications for interfacing with Sixense hardware.

Job Requirements

  • At least 5+ years software development experience
  • Bachelor’s Degree or higher in Computer Science, Math, or Engineering
  • Strong C/C++ experience, Java and C# experience also required
  • Broad platform skills including Windows, Linux, Android, and OSX
  • Self-starting and a high level of professional responsibility
  • Strong technical and communication skills

Additional Desired Skills

  • Low level OS driver development experience (USB, HID, Serial Port, etc.)
  • AAA game, real-time application/simulation, or VR development experience
  • UE4 and/or Unity development experience
  • Motion control development experience (HTC Vive, Oculus Touch, Razer Hydra, Sony Move, Microsoft Kinect, Nintendo Wii, etc.)
  • Kalman filtering, dead reckoning, and other sensor fusion algorithms

Senior Software Engineer (SixenseVR SDK)

Location: Los Gatos (CA), San Francisco (CA)

Sixense is searching for an experienced and self-motivated software engineer to help develop, maintain, and support our SixenseVR SDK. The SixenseVR SDK is a native library which provides full-body presence to avatars in VR.  It also provides common VR functionality utilizing tracking hardware in VR, such as a user VR Safe Zone. The SixenseVR SDK includes engine plugins for Unity, UE4, etc., and it is hardware agnostic, working with Sixense tracking hardware through the Sixense Core API and other VR systems, such as the HTC Vive and Playstation VR.

Responsibilities 

  • Develop and maintain our SixenseVR SDK for current and future tracking hardware
  • Support external developers using the SixenseVR SDK
  • Work closely with game development team to support features needed for innovative VR experiences

Job Requirements

  • At least 5+ years software development experience
  • Bachelor’s Degree or higher in Computer Science, Math, or Engineering
  • Strong C/C++ experience, Java and C# experience also required
  • UE4 and/or Unity development experience
  • AAA game, real-time application/simulation, or VR development experience
  • Self-starting and a high level of professional responsibility
  • Strong technical and communication skills

Additional Desired Skills

  • Virtual Reality development experience (Oculus Rift, Vive, Playstation VR, or Gear VR)
  • Motion control development experience (HTC Vive, Oculus Touch, Razer Hydra, Sony Move, Microsoft Kinect, and/or Nintendo Wii)
  • IK and animation programming experience

Senior Game Software Engineer (VR)

Location: Los Gatos (CA), San Francisco (CA), Seattle (WA)

Sixense Studios is searching for an experienced and self-motivated virtual reality/game development software engineer. Our focus is to develop innovative and fun virtual reality experiences which utilize our tracking technology. The candidate must be an experienced game developer and a generalist who is comfortable with all aspects of game programming. Any virtual reality or motion control development experience would be a big plus. Most importantly, the candidate should be a proactive self-starter who thrives in a small studio environment where they can take on the greater responsibilities involved. 

Responsibilities 

  • Prototype, design, and implement new virtual reality gameplay features
  • Tackle ANY necessary programming tasks required to ship
  • Work closely with designers and artists to implement and debug game features
  • Review new product requirements, provide feedback, and contribute to project planning activities

Job Requirements

  • At least 3+ years game development industry experience, shipped at least one title
  • Bachelor’s degree or higher in Computer Science, Math, or Engineering
  • C/C++
  • UE4 and/or Unity development experience
  • Self-starting and a high level of professional responsibility
  • Strong technical and communication skills

Additional Desired Skills

  • Virtual Reality development experience (Oculus Rift, Vive, Playstation VR, or Gear VR)
  • Game network programming experience
  • Shipped multiple titles on Xbox, Playstation, Nintendo, or PC platforms
  • UE4, Unity, Source Engine, or CryEngine development experience
  • Motion control development experience (HTC Vive, Oculus Touch, Razer Hydra, Sony Move, Microsoft Kinect, Nintendo Wii, etc.)
  • Passion for video games and virtual reality

Game Audio Engineer (VR)

Location: Los Gatos (CA), San Francisco (CA), Seattle (WA)

The Audio Engineer creates the soundtrack for the game, including both music and sound effects which help bring the experience to life.The sound designer also contributes to a game’s user interface in order to give players auditory feedback. They have excellent communication skills to and often need to be able to work independently and manage their schedule

The ideal candidate needs to have extensive experience with sound design and environmental audio. He is also able to collaborate with game designers in crafting an audio experience that compliments and melds seamlessly with game-play. This person should also have an outstanding ability to not only create excellent, original content, but to successfully integrate it into the final product.

Job Requirements

  • A minimum of 3 years experience and at least one shipped product
  • Be able to compose and perform music
  • Experience creatively producing sound effects, backgrounds, and foley for games
  • Experience working with commercial and / or proprietary audio implementation tools
  • Able to work with equal effectiveness in both team and solo creative environments
  • Demo reel or audio portfolio including representative examples of sound design experience.
  • Experience authoring and implementing 3D spatialized audio.

Additional Desired Skills

  • Bachelor’s degree or equivalent experience
  • Computer-readable or level-design style scripting or light programming knowledge
  • Virtual Reality or Motion control development experience (HTC Vive, Oculus Touch, Razer Hydra, Sony Move, Microsoft Kinect, Nintendo Wii, etc.)
  • Experience using Unreal Engine 4

Character Rigger (VR)

Location: Los Gatos (CA), San Francisco (CA), Seattle (WA)

Sixense Studios is searching for a Character Rigger to join our team developing high quality avatars specifically built for use in virtual reality. In this role you will work with the art team to produce characters on the cutting edge of game development, using established and new techniques.

Responsibilities

  • Create and troubleshoot full-body character rigs to be driven by motion controllers in virtual reality.
  • Work closely with character modelers to ensure correct mesh flow for clean deformations.
  • Attention to detail for weight painting, minimizing pinching and other undesirable deformations.

Job Requirements

  • A minimum of 3 years technical artist, technical animation, or character TD experience in game development or CG animation production
  • Rigging experience and well-versed in the process of character creation and animation techniques
  • In depth knowledge of Max or Maya.
  • Strong understanding of MEL or Maxscript, Python, scripted controllers
  • In depth knowledge of FK/IK systems.

Additional Desired Skills

  • Bachelor’s degree or equivalent experience
  • Virtual Reality or Motion control development experience (HTC Vive, Oculus Touch, Razer Hydra, Sony Move, Microsoft Kinect, Nintendo Wii, etc.)
  • Experience using Unreal Engine 4

Game Producer

Location: Los Gatos (CA), San Francisco (CA), Seattle (WA)

Game Producers are responsible for leading passionate game developers in creating innovative content and incredible experiences for players. They meet and exceed expectations by helping concept, deliver, enhance, and influence creative projects at every stage of production.

The ideal candidate will have extensive internal development, leadership and management experience, work well in a creative environment, be an excellent communicator, and have a passion for the successful orchestration of complex projects from concept through sustained release.

Job Requirements

  • A minimum of 3 years professional experience as a Producer
  • From concept to release, lead and drive all production tasks
  • Responsible for creation and maintenance of the roadmap for Game Systems features
  • Strong attention to detail with excellent written and verbal communications skills
  • Constantly and clearly communicate status to stakeholders.
  • Self-motivated, confident and composed under pressure.
  • Proficient in MS Office Suite and Project Management Software.

Additional Desired Skills

  • Bachelor’s degree or equivalent experience
  • Virtual Reality experience
  • A passion for video games

QA Test Lead

Location: Los Gatos (CA), San Francisco (CA), Seattle (WA)

We’re looking for a technically proficient and knowledgeable test lead to lead a QA test team.

The ideal candidate must have a proven ability to create data focused test strategies utilizing metrics and serve as a focal leadership and mentoring point for the team.

Job Requirements

  • A minimum of 1 year experience leading test teams
  • Excellent written and verbal communications skills
  • Drive test development, planning, execution, and reporting.
  • Create, monitor, and control metrics impacting product and team quality.
  • Analyze product quality and usability, associated system limitations, and report on risk.

Additional Desired Skills

  • Bachelor’s degree or equivalent experience
  • Virtual Reality or Motion control development experience (HTC Vive, Oculus Touch, Razer Hydra, Sony Move, Microsoft Kinect, Nintendo Wii, etc.)

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